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Creators/Authors contains: "Wallingford, Betty"

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  1. Paulo Blikstein; Nathan Holbert; Leah Buechley (Ed.)
    This paper presents findings from a year-long after-school program that engages youth from local communities in computational making and community problem solving. Our goal is to understand how self-directed computational making activities contribute to shifts in students’ self-efficacy and perception of themselves as people who can pursue careers in STEM. During the first, skill-building semester, our preliminary findings suggest that when youth have the opportunity to work through self-directed projects, they engage in a variety of strategies to set goals and work through challenges. We believe that this work contributes to a growing field-wide understanding of novice designers’ problem scoping practices and their nuanced perceptions of challenge. 
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